From the OP's post I would assume he wants to solo the game with this build, mostly or entirely with henchies.
If you're going with a full team of henchies, and not trying to farm with this build, I'd suggest something like what I used to lvl up my R before I switched her over to trapping (just FYI, trapping is much more powerfull but very hard to work with henchies):
Barrage* (cap from Markis, he's a mandatory quest anyway)
Charm pet
Comfort
Whatever the pet speed buff is
Troll ungent (pretty efficient heal)
Throw dirt
Whirling Defense (these two are great for getting out of trouble)
Rez or an interupt
The main reason for the pet is that Barrage eats up almost all of your energy, so you should look for skills that are usefull for no energy investment. He'll never be godly, but he can be somewhat usefull.
Speaking of which, an alternative is to go R/E and take a conjure along with Barrage. It doesn't add much damage for the skill pt. investment, but you can dish out a pretty impressive amount of destruction when you get a clump of enemies.
Poison is nice, but too many things are immune to it, and you can't use preps with Barrage. Barrage isn't seen in PvP because a ranger has other duties, and in PvE groups trapping will do more damage and includes great defensive qualities.
Any time you run with henchies, you MUST be able to dish out damage, because lord knows the henchies don't. An ele does this better than anything else, and there are other possibilities such as a MM necro. But the Ranger has run buffs, heals, defensive mods, interupts, and can be skilled for fairly high damage output.
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